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Adding fog to water plane
#1
Would it be possible to add fog to planetary water planes so it looks like water when the camera goes underneath the surface? Right now it kinda looks like 2 volumes of air separated by a horizontal wall painted with a normal-mapped water texture, but that's just my opinion.
[Image: RebelFactionStanding.png]
 
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#2
(2011-02-08, 08:31 PM)MechWarrior001 Wrote: Right now it kinda looks like 2 volumes of air separated by a horizontal wall painted with a normal-mapped water texture, but that's just my opinion.

Yeah thats basicly what it is.

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#3
A bit late but with our current tools I'd say no. With a terrain editor you should be able to just pop a few particle effect emitters in water areas though and I imagine that'd get that type of effect. Certainly not perfect but thats all that comes to mind.
 
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