Hello There, Guest! Login Register


Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
I Need Help Creating Custom Paintings
#1
I'm new to this and I want to start with something I think might be simple like creating a custom painting to be added in game. Is there a guide with steps to the process or can someone help me out please.
 
Reply
#2
Anyone???
 
Reply
#3
Never expect a response in less than 24 hours.

No there isn't guides for specifically adding paintings but its not hard. Just need to replicate the painting frame/model you want to use and adjust the texture for it and then you're done.

You will have to wait for someone else to reply for a better explanation on it and a bit more of a hand holding explanation.
[Image: 2156b479.gif]
 
Reply
#4
(2015-04-08, 01:03 AM)Uli Wrote: Never expect a response in less than 24 hours.

No there isn't guides for specifically adding paintings but its not hard. Just need to replicate the painting frame/model you want to use and adjust the texture for it and then you're done.

You will have to wait for someone else to reply for a better explanation on it and a bit more of a hand holding explanation.

don't mind Uli, underneath his gruff exterior he really is a GREAT help and resource for those of us still learning. :-) BUT... Big BUT... You need to be willing to use that big brain of yours to glean his bits and pieces of input. :-)

So the biggest first Question is do you want to add a new painting, or modify an existing. While the process of making the painting itself is the same, there's a whole new set of skills you will need to feed that back into core3 if it's a new item...

-Duff
 
Reply
#5
(2015-04-08, 10:11 PM)duffstone Wrote:
(2015-04-08, 01:03 AM)Uli Wrote: Never expect a response in less than 24 hours.

No there isn't guides for specifically adding paintings but its not hard. Just need to replicate the painting frame/model you want to use and adjust the texture for it and then you're done.

You will have to wait for someone else to reply for a better explanation on it and a bit more of a hand holding explanation.

don't mind Uli, underneath his gruff exterior he really is a GREAT help and resource for those of us still learning. :-) BUT... Big BUT... You need to be willing to use that big brain of yours to glean his bits and pieces of input. :-)

So the biggest first Question is do you want to add a new painting, or modify an existing. While the process of making the painting itself is the same, there's a whole new set of skills you will need to feed that back into core3 if it's a new item...

-Duff

I think it is easier to just modify an existing one, I think I have the right tools or programs I just need the steps or at least a starting point to begin, any help would be awesome.
 
Reply
#6
If Bloodfin can do it, so can you!
Viaron
 
Reply
#7
Thanks Viaron...I know I can figure it out, I just kind of need a start point is all. I have all of the tool downloaded. I figured out to use tre explorer to find the painting file I want to edit or manipulate, lost where to go from here as far as how to edit it by replacing the picture using which program in the toolbox...then how to turn that back into a tre file or save it in an existing one if thats even possible.
 
Reply
#8
Dude! This would be cool.. to even change the in-game paintings would rock.. anyone respond to this? If you did let me know.. I'd love to modify the paintings in-game! :-)
 
Reply
#9
Moved to Requests.
Viaron
 
Reply
#10
Here's how to do it. (How to add a completely new item. Modding is easier)

1: Open Sytner's IFF Editor (SIE)
2: Click Object/tangible.
3: Right click tangible and click "show all in directory"
4: In bottom where it says Filter type painting and press enter.
5: Find painting that is the size of the painting you want. "IE: shared_painting_07.iff "
6: Right click on "shared_painting_07.iff" and click "extract chain" (Extract to a folder on desktop called new painting or some shit"
7: Rename shared_painting_07.iff to like.... "my_painting.iff" Now go through all the dependent files and rename them also. (not explaining this. This will involve opening every dependent file also and editing the files they call also.)
8: Once you have those done you will need to add it to the crc table (Not explaining this)
9: Edit your renamed .dds for the actual picture and put new image there using Photoshop dds plugin.
10: Once all files are edited make a new tre using these items and add them to server-side via lua and add them to client.

Modding:

1: Find .dds in texture folder using SIE for the painting you want.
2: Extract the .dds to desktop.
3: Open .dds in Photoshop using .dds plugin.
4: Edit said .dds and save.
5: Put .dds in swgemu/texture folder.
6: Restart client. You have now successfully replaced a picture in-game with a new picture.

General guide on textures in SWG: http://www.modthegalaxy.com/forums/threa...res-in-swg
 
Reply
  



Forum Jump:


Browsing: 1 Guest(s)