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Importing skeleton to 3ds max?
Looking around I haven't found any scripts for this but. Is it possible to import and export a rigged model to 3ds max? I don't use blender (have not experience in it)

I wanted to model some new clothes to replace others but the problem above kinda stops me.
Thanks in advance for any info on this.

edit: I'm sorry I believe I posted this in the wrong section, I guess its more in requests?

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