[Mod] Ultimate Jedi Mod *BETA*
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07-15-2011, 06:44 PM
Post: #1
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Ultimate Jedi Mod *BETA*
The following release will be reposted as a final version in the releases forum on 22nd July. If you use this beta please report any issues you find to ensure they are fixed before the full release. Patches after the mods full release are unlikely. ![]() Full screen HD is recommended. Modification Overview: The UJM or Ultimate Jedi Mod is essentially the only modification a Jedi player needs to enhance the enjoyment of the gameplay their profession provides. The modification is in some ways a compilation of past mods relating to Jedi, although each and every aspect which has been taken or based on other mods has been vastly improved and built upon. Most of the mod is graphical improvements. Almost all of the new textures are 4X the original size, with far more detail. New sounds for lightsabers and force powers are also included as well as some other minor changes to improve gameplay. The mod also includes my original lightsaber improvements, combined with Valkyra's trails mod to provide the perfect look. Modification Features: Graphical
Audio
Miscellaneous
Preview Images: YOU MUST REGISTER AND ACTIVATE TO VIEW URL'S
YOU MUST REGISTER AND ACTIVATE TO VIEW URL'S YOU MUST REGISTER AND ACTIVATE TO VIEW URL'S ![]() Selection of Retextured Lightsabers YOU MUST REGISTER AND ACTIVATE TO VIEW URL'S Retextured Holocron ![]() New Light Robe with Blue Blade ![]() Improved Red Blade ![]() Login Screen Release notes: Quote:UJM - Ultimate Jedi Mod YOU MUST REGISTER AND ACTIVATE TO VIEW URL'S
The following release will be reposted as a final version in the releases forum on 22nd July. If you use this beta please report any issues you find to ensure they are fixed before the full release. Patches after the mods full release are unlikely. ![]() YOU MUST REGISTER AND ACTIVATE TO VIEW URL'S| YOU MUST REGISTER AND ACTIVATE TO VIEW URL'S| YOU MUST REGISTER AND ACTIVATE TO VIEW URL'S | YOU MUST REGISTER AND ACTIVATE TO VIEW URL'S SWGEmu is a non-profit, open source community project. |
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07-15-2011, 07:05 PM
Post: #2
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RE: Ultimate Jedi Mod *BETA*
This looks awesome, will definitely be installing this when I get around to Emuing again
Also, love the login background!I uploaded it to the site for you: http://www.modthegalaxy.com/downloads/mods/UJM.exe Will do the same with the final release as well
"Look, sir, droids!" -- Davin Felth |
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07-15-2011, 07:08 PM
Post: #3
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RE: Ultimate Jedi Mod *BETA*
(07-15-2011 07:05 PM)DavinFelth Wrote: This looks awesome, will definitely be installing this when I get around to Emuing again Sounds good, appreciate it.
![]() YOU MUST REGISTER AND ACTIVATE TO VIEW URL'S| YOU MUST REGISTER AND ACTIVATE TO VIEW URL'S| YOU MUST REGISTER AND ACTIVATE TO VIEW URL'S | YOU MUST REGISTER AND ACTIVATE TO VIEW URL'S SWGEmu is a non-profit, open source community project. |
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07-15-2011, 09:19 PM
Post: #4
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RE: Ultimate Jedi Mod *BETA*
Wow, looks really awesome, now just gotta find some jedis to see it in action on.
Also could you make the saber trails optional? I was never a huge fan of that mod, made them way too long and distracted me. |
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07-15-2011, 09:57 PM
Post: #5
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RE: Ultimate Jedi Mod *BETA*
(07-15-2011 09:19 PM)Neo1715 Wrote: Wow, looks really awesome, now just gotta find some jedis to see it in action on. Its not Valky's original trail mod, its her updated one. By too long I assume you haven't tried her updated version, they're no where near as long and the bugs are worked out. If you still don't like them then delete: appearence/sw_light_saber_white.swh Problem solved.
![]() YOU MUST REGISTER AND ACTIVATE TO VIEW URL'S| YOU MUST REGISTER AND ACTIVATE TO VIEW URL'S| YOU MUST REGISTER AND ACTIVATE TO VIEW URL'S | YOU MUST REGISTER AND ACTIVATE TO VIEW URL'S SWGEmu is a non-profit, open source community project. |
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07-16-2011, 12:41 AM
(This post was last modified: 07-16-2011 01:40 AM by Kayliaah.)
Post: #6
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RE: Ultimate Jedi Mod *BETA*
It's about time, I was starting to get worried.
![]() From what I can see it seems you used a texturizer filter or something similar to create that sort of cotton material for the Robes along with some other stuff to enhance the end result at higher resolution. What's wrong with the uninstaller? It's pretty easy to do really, probably your script is a mess with all those custom windows and pretty pictures. ![]() EDIT: I know that login background, Phoenix was experimenting on it a few weeks ago when we were talking about loading screens on IRC lol. EDIT 2: Aww no new loading screen, QQ. --------------------------------------------------------------------------------------------------- Okay from what I could test, it seems there is another clipping issue, but this time it isn't just the neck, it's the whole head. :O Here everything seems to be normal. YOU MUST REGISTER AND ACTIVATE TO VIEW URL'S[/color] YOU MUST REGISTER AND ACTIVATE TO VIEW URL'S[/color] Now the problem, the player next to me is a Zabrak, I don't know if it's related. YOU MUST REGISTER AND ACTIVATE TO VIEW URL'S[/color] YOU MUST REGISTER AND ACTIVATE TO VIEW URL'S[/color] Also, it seems all the Robes are the same for Light or Dark, meaning there is only one Light and Dark robe type for both sides, but now that I think about it it's probably meant to be this way lol. Nice stuff though, incorporating the Cloaks over Robes mod gives a new feel, especially since those two Cloaks aren't PreCU. EDIT: Seems you can't double post anymore, the posts are merged together, I guess it's better this way. EDIT 2: I like the new blades, they look smoother. Maximus is Valk I think right? YOU MUST REGISTER AND ACTIVATE TO VIEW URL'S
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07-16-2011, 01:54 AM
Post: #7
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RE: Ultimate Jedi Mod *BETA*
(07-16-2011 12:41 AM)Kayliaah Wrote: From what I can see it seems you used a texturizer filter or something similar to create that sort of cotton material for the Robes along with some other stuff to enhance the end result at higher resolution. No filters or plugins, no need if you know how the mechanics of photoshop work. I just relied on one technique I'd figured out over my years of using photoshop to upscale the texture, although it was a quick and basic one which is only viable on certain materials, of course for this kind of thing I knew it'd be acceptible. I was going to do a tutorial on upscaling textures when I have time so I'll elaborate more if I get around to that. ![]() The weave detail was added through a couple of blending and adjustment layers. I'm happy with it in terms of my work, just a shame the UV stretches it in places, spoils the effect, mainly on the cloaks. (07-16-2011 12:41 AM)Kayliaah Wrote: Also, it seems all the Robes are the same for Light or Dark, meaning there is only one Light and Dark robe type for both sides, but now that I think about it it's probably meant to be this way lol. Yup, intended to be like that. I believe its stated in the features list. ![]() I didn't have time to make anything have variations. Even if I did it'd just be light robe variations, the Sith/DJ usually all have the same look and I kinda prefer it that way too, conforming and everything. (07-16-2011 12:41 AM)Kayliaah Wrote: Nice stuff though, incorporating the Cloaks over Robes mod gives a new feel, especially since those two Cloaks aren't PreCU. Yeah, I don't actually like those cloaks, but I was surprised how well the texture seemed to have been done, expecting a quick job from SOE. I had to improve it a bit of course, but there's nothing in this mod I haven't improved on, or at least upscaled. (07-16-2011 12:41 AM)Kayliaah Wrote: Okay from what I could test, it seems there is another clipping issue, but this time it isn't just the neck, it's the whole head. :O Strange indeed. If any problems were reported I expected it to be with mon calamari. I haven't had time to test everything myself, hence the beta, but I can pretty much guarantee they'll have some serious clipping issues without even trying it myself, that's just a lack of catering for species on my part though, besides I don't see many mon cal Jedi anyway. ![]() Anyway if thats a zabrak then I have no idea. I tested Zabrak, or males at least and found no issues, as one of my screenshot prove. Mon Cal and Twi'lek were my assumed complaints, I really have no idea what'd be causing the whole head to vanish or why I haven't encountered that yet. I expected heads and lekku's to be popping out of the hood, but a missing head? That ones new. ![]() (07-16-2011 12:41 AM)Kayliaah Wrote: Maximus is Valk I think right? Not certain, but considering her music I'd put money on it.
![]() YOU MUST REGISTER AND ACTIVATE TO VIEW URL'S| YOU MUST REGISTER AND ACTIVATE TO VIEW URL'S| YOU MUST REGISTER AND ACTIVATE TO VIEW URL'S | YOU MUST REGISTER AND ACTIVATE TO VIEW URL'S SWGEmu is a non-profit, open source community project. |
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07-16-2011, 02:22 AM
Post: #8
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RE: Ultimate Jedi Mod *BETA*
Yeah, I didn't even know an updated version of the saber trails mod existed. Will have to check it out =p
Also, how do you choose between the different hilts? |
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07-16-2011, 03:09 AM
Post: #9
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RE: Ultimate Jedi Mod *BETA*
(07-16-2011 02:22 AM)Neo1715 Wrote: Yeah, I didn't even know an updated version of the saber trails mod existed. Will have to check it out =p Its not implemented server-side at the moment. You're meant to be able to select a hilt in the crafting stage. At the moment the only way would be to replace the anakin saber IFF with whichever you want. (anakins is default) Just thought i'd include a pic of all the possibilities with their new textures. ![]() YOU MUST REGISTER AND ACTIVATE TO VIEW URL'S| YOU MUST REGISTER AND ACTIVATE TO VIEW URL'S| YOU MUST REGISTER AND ACTIVATE TO VIEW URL'S | YOU MUST REGISTER AND ACTIVATE TO VIEW URL'S SWGEmu is a non-profit, open source community project. |
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07-16-2011, 03:24 AM
Post: #10
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RE: Ultimate Jedi Mod *BETA*
Okay thanks for the answers.
We'll see if anybody else find issues, it could be just me.
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![[Image: ujmlogo.png]](http://img194.imageshack.us/img194/5702/ujmlogo.png)
![[Image: saberrendersscene.png]](http://img121.imageshack.us/img121/7892/saberrendersscene.png)
![[Image: bluebladenewrobe.jpg]](http://img684.imageshack.us/img684/8068/bluebladenewrobe.jpg)
![[Image: redblade.jpg]](http://img695.imageshack.us/img695/285/redblade.jpg)
![[Image: loginscreenp.jpg]](http://img811.imageshack.us/img811/8465/loginscreenp.jpg)
![[Image: nautolan_tonberry.png]](http://modthegalaxy.com/tonberry/wp-content/uploads/nautolan_tonberry.png)



Also, love the login background!
