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Question on Snapshot updates and clientobject.db
#1
Is this still accurate for new and or updates? And what is meant by saving it before shutdown?  thanks

"new snapshot file to the database is to delete the existing /bin/databases/clientobjects.db file and let the server rebuild it when it starts. Just make sure you save the server once you get to "[Core] initialized" as this is an easy file to break if it is not saved correctly before you shutdown the server."  <- Lasko's guide

If I do that I am getting this error when restarting:
(0 s) [DatabaseManager] loaded database version: 6

(0 s) [DatabaseManager] bdb databases loaded

(0 s) [TemplateManager] ERROR - Slot definitions can't be found.

(0 s) [TemplateManager] ERROR - Planet map categories could not be found.

(0 s) [TemplateManager] loading asset customization manager

(0 s) [TemplateManager] ERROR - Asset customization manager data not found.

(0 s) [TemplateManager] Loading object templates

Loading templates: [0%] (0 s) [TemplateManager] WARNING - Could not find referenced Structure Footprint file: footprint/battlefield/shared_destructible_base.sfp

Loading templates: [98%]

(2 s) [TemplateManager] Finished loading object templates

(2 s) [TemplateManager] 0 portal layouts loaded

(2 s) [TemplateManager] 0 floor meshes loaded

(2 s) [TemplateManager] 0 structure footprints.

(2 s) [ServerDatabase0] connecting to 127.0.0.1...

(2 s) [ServerDatabase0] ERROR - 1045: Access denied for user 'root'@'localhost' (using password: YES)
(2 s) [ObjectDatabase clientobjects.db] database closed


More info / update
after latest update .. adding the zone for the second planet within the same TRE give this error, if I comment the zone load the server loads fine and the first planet

(0 s) [StackTrace] WARNING -
terminate called recursively
Exception aborted with cause 6 at

any ideas?
 
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