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Taanab, Verona, Borleias, Tralus.
#1
So I'm pretty new to the modding scene. I've started using TRE-Edit to extract sift through some of the game-files. I have the original discs for The Total Experience, so I started with just them. 

data_sample_04.tre contains some sound files named itv000.wav, itv001.wav etc. Now, these were obviously going to be used for some sort of tannoy system within Starports. Since they all consist of a woman's voice saying: "Welcome to (planet name)", "Initializing docking sequence..." so forth. 

I found one which says "Welcome, to Taanab" (which is old news, you guys have already released Taanab from what assets were there) - but more interestingly, there was also: "Welcome to... Verona/Borleias/Tralus" as well. 

SOE must of been planning to eventually incorporate Verona, Borleias and Tralus into the game. And this is even before Mustafar, Kashyyyk and Hoth - because there were no sound files for those. From what I can see, there's no existing assets for Verona, Borleias or Tralus. But does anyone know anything further about these? 

And would anyone like to work with me on implementing this tannoy system?

Ps: There's nothing on the web referencing Verona, besides Veronian Berry Wine (in-game), Borleias was heavily associated with the Yuuzhan Vong story-arc, and Tralus was under Selonian occupancy (and obviously a sister planet to Talus).
 
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#2
Before the Yuuzhan Vong arc, Borleias was associated with the Rogue Squadron novels - it was the planet the Rogues spearheaded taking as a stepping-stone to taking Coruscant.
 
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#3
(2017-02-21, 03:03 PM)Halyn Wrote: Before the Yuuzhan Vong arc, Borleias was associated with the Rogue Squadron novels - it was the planet the Rogues spearheaded taking as a stepping-stone to taking Coruscant.

Perhaps they were intending to make it a Rebel-headed planet? Kind of like how some planets/cities are always under Imperial control.
 
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#4
Tralus is on my list, as is Centerpoint... (which appears in the Talus sky!)

I already have sources bookmarked for it, but it's like 6th in line currently, project-wise...
 
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