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[Tool] 3dmax/maya plugin
#1
I haven't seen any mod with new models or animations, so I guess there isn't a way to correctly import/export into these applications yet. If someone could figure out a way to use those programs would be awesome.

Also, I would like to ask if the Blender tools avaliable at this site works well if we want to create new models and animations for SWG.
 
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#2
In the pipe, hopefully be out this year.

Still got other stuff to do before hand and there are some tiny unknowns, but it'll come.

In the mean time, nothing is stopping anyone from creating new models though.

Rosuto's Max Script for .MSH (Static)

Charina's Blender Script.
 
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