3DS Max Import/Export Scripts

Timbab

Administrator
Staff member
Administrator
Moderator
You need to use SIE to open .TRE files.

You can find the top mesh container (.APT) in appearance/.

You can find the lod container (.LOD) in appearance/lod/.

You can find the .MSH in appearance/mesh/.

You can find shaders (Linker files to the texture and HLSL shaders) in shader/.

You can find textures in texture/.
 

Halyn

That One Guy
Staff member
Moderator
Any way to troubleshoot a generated MSH that crashes SWG and SIE? :p (Yes, the author hasn't visited the site in two years.)
 

Sytner

Administrator
Staff member
Administrator
This should fix issues with the script generating invalid mesh files. The output may not be perfect yet though:

http://pastebin.com/raw/p86iLH5r
 

kongdeluxe

New Member
Sytner said:
This should fix issues with the script generating invalid mesh files. The output may not be perfect yet though:

http://pastebin.com/raw/p86iLH5r
Thank you. Your script helped me to export it correctly. Now the only problem is that swg is crashing when loading the new mesh (completly new model and converted to .msh format).
 

Borrie BoBaka

Local Bothan
Staff member
Super Moderator
It would appear the links to these tools have become invalid. Is there any chance for a rehost, or placed on the site's new resources system?
 

Borrie BoBaka

Local Bothan
Staff member
Super Moderator
I'm not sure how to see your attachments here. I have a set of the tools already, but wanted to notify the original poster for others who might come around needing them.
 
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